NEW! Version ARCADAR CS Final Professional, December 2008.
upgraded animation and logic of 3D-levels
brand-new unique professional course of fire - "Hogan`s Alley".
Version ARCADAR CS Final ++, April 2008.
5 new entertainment scenarios
network protocol support.
Version ARCADAR CS Final +, May 2007.
"Entertainment add-on" - set of best-selling entertainment scenarios for shooting
modular software supply that allows a customer choosing the most effective selection of software components for a particular shooting range
a new module "Photo Converter" for designing customized targets using any pictures and photographs
latest exercises and targets "Biathlon".
Version ARCADAR CS Final, April 2006.
advanced system of installation / serial identification of program module
software converter allowing to use proper video materials as scenarios for shooting.
Version ARCADAR 3.1, March 2006.
"Futuristic combat" level updated :
new 3D-models of "enemies"
special effects and ambient sound.
Version ARCADAR 3.0, February 2006.
New levels - shooting at video scenarios :
hit / mishit marking system
edge mode ensures exact matching of hitting area to "enemy" image
variety of scenery: office, street, forest etc.
multi-branch video implementing nonlinear course of combat
possibility to make new video scenarios on the basis of customer`s materials.
Version ARCADAR 2.1, January 2006.
new shooting exercises - Ministry of the Interior orders ?955, ?16new shooting exercises - "special course of fire"
new level - "wild boars chasing"
perfected statistics
improved textures and "enemies`" behavior models
multi-language interface realization
Version ARCADAR 2.0, November 2005.
New models of "enemies" :
high polygonality
improved textures
implementation of Motion Capture technology (real advanced performance of a model falling\death basing on ragdoll (real physics of falling on the basis of forward kinematics))
diversity of "enemies" types: different figures, genders, individual behavior models.
Level "Polygon" is introduced :
static card for trap-shooting
dynamic targets with arbitrary trajectory of shooting
standard targets rotation.
Dynamic sound :
supplementary sound effects and exclusive musical accompaniment
sound accompaniment changing according to play or combat situation.
Dynamic level of difficulty :
real-time mode of changes in number of enemies, their aggressiveness and tactics, weapons used depending on participant shooting ability.
Version ARCADAR 1.0, June 2005.
virtual shooting rangetrap-shooting
3D-scenarios (fighting in a forest, in a city section, in an office building and futuristic combat).










